The first task we were given in Game Texture Development was to model and texture a basic, cartoon style crate. This involved making a simple crate side panel which was then duplicated around to make an entire crate. The idea behind the texture was that it look hand painted to give it a simple, cartoon appearance. Because of this, I didn't use any actual photographic texture reference.
Here are the two variants of the texture, one with text and one without.
Here are three of the crates with the textures on them, displayed in Maya.
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